Constrains its children to the area inside the renderer-reported interactable
area. This is the portion of the screen not covered by client UI such as the
minimap, chat window, or other platform overlays. On the Unity desktop client
the left 25% of the screen is reserved for client UI, so this container
positions its children within the remaining 75%.
The container is absolutely positioned with top/left/right/bottom matching
the current UiCanvasInformation.interactableArea, so a child sized
100%x100% fills the interactable area exactly.
InteractableArea component
Constrains its children to the area inside the renderer-reported interactable area. This is the portion of the screen not covered by client UI such as the minimap, chat window, or other platform overlays. On the Unity desktop client the left 25% of the screen is reserved for client UI, so this container positions its children within the remaining 75%.
The container is absolutely positioned with top/left/right/bottom matching the current
UiCanvasInformation.interactableArea, so a child sized 100%x100% fills the interactable area exactly.Example